Posts Tagged ‘testing’

Rhythm Core Alpha 2™ will be released in Europe and Australia on August 15th!

Thursday, July 25th, 2013

We are pleased to announce that the European version of Rhythm Core Alpha 2™ has passed all Nintendo testing and is due to be released in those territories on August 15th. That includes the UK, all of Europe, and Australia!

We are very excited to finally release in Europe and Australia! We can’t wait to hear what kind of music you can make!

Rhythm Core Alpha 2™ will be available as a download for the Nintendo 3DS and Nintendo DSi game systems in the Nintendo eShop or Nintendo DSiWare store. The price in Europe will be 10 euros, or 1000 Nintendo Points.

Rhythm Core Alpha 2™ is the most full-featured music sequencer / solo instrument available for Nintendo game platforms, designed for creating and playing music live. It includes a traditional drum grid and piano-roll style sequencer, a solo mode with 10 different variations for playing instruments live, a drum screen for playing drums, a mixer screen for controlling levels, and a pattern mode for arranging loops and chord changes to form complete songs.

It contains many synthesis capabilities like ADSR envelopes for volume and pitch, a powerful vibrato/arpeggio feature, and per-track echo.

The buttons can be redefined to change the key and scale of your sequences, and/or jump to different loops or different sections of the pattern (song), a feature that is unique among music software programs on any platform.

There is a full set of editing features for copying notes and beats that is not available in any other Nintendo music tool.

For these reasons, we believe that Rhythm Core Alpha 2™ is the most powerful music program on any game platform, and the most compelling program for the creation of live music.

Rhythm Core Alpha 2 has been re-sent to Nintendo Lotcheck…

Thursday, March 14th, 2013

I had to resend the submission package because Nintendo had changed their PGP key and I had used the old one, and because even though E rating says “All Ages” somehow if I click “All Ages” on Nintendo’s form it is wrong even though the form says “E” is 6 and up. Whatever.
So I took the opportunity to clean up a few things in the manuals, and to fix a very small display bug. The callout letters are now properly anti-aliased, and the product code was inserted in the proper place in all the manuals (I forgot about that one!). There was a small chance of the screen being dimmed during a file save that I have now corrected.
Since they didn’t get a chance to evaluate anything, I got to resubmit version 0.0 and so did not have to go to the back of the line again.
Meanwhile, work on the German manuals continues. Page 4 (The Block Screen) tends to go on forever, since that is where most of the action is, but it will be much quicker after that.

Rhythm Core Alpha 2 has been sent to Nintendo LotCheck!

Wednesday, March 13th, 2013

I just sent the first version of “Rhythm Core Alpha 2″ (for the Americas) off to Nintendo for Lotcheck testing! This is the last stage before it finally gets released. How long this takes depends how bug-free the software is, and whether Nintendo has any issues with the translations.

Fixing Bugs

Wednesday, February 13th, 2013

Fixing bugs in Rhythm Core Alpha 2… I’m amazed at how many there are left! Perils of having a very small number of people testing, I suppose.

Rhythm Core Alpha European release is so close…

Monday, December 6th, 2010

Nintendo sent back a very small number of errors with a “Request for Feedback”. So, if I push, I can probably get it out right away. I’ve already fixed their errors, but worry that waiting another week for test will make sure my product is not in the DSi shop on Christmas.
Also, I have some approval for the “Export” feature, but not sure on the “Import”. Chances are pretty good neither will be in the European release, as that would push it back past Christmas. I sure wish I knew about that sooner.

Sent Rhythm Core Alpha to LotCheck again.

Thursday, November 18th, 2010

Ok, just sent out version 0.4 to Nintendo of Europe for Lotcheck testing.

We must be getting close…

Thursday, November 11th, 2010

Nintendo is asking about error checking in our save game format… I thought we went through all that with Nintendo of America?

First submission to Nintendo of Europe!

Wednesday, September 22nd, 2010

We just sent our first submission to Nintendo of Europe for testing! Let’s all cross our fingers and hope it goes through easily and quickly!