Should there be an individual track loading option? It seems like it would be useful for baselines, not so much for drums. (1 track = 1 instrument, so 1 drum) Also, I just implemented exponential decay and release for envelopes. Should there be an option to use linear decay and release instead? Programming it is easy, making the UI is very time consuming.
Posts Tagged ‘features’
Another much desired feature has been added to the new version, as well as a visual improvement. Every new feature adds a bunch of new questions though… and many new bugs to fix.
Another question: What to call it? It is going to be “Rhythm Core Alpha: Something”, but what is the Something? Originally it was going to be Euro, because I was just going to port the EU version to the US, but I’ve gone *WAY* beyond that now. I was thinking “Pro” or “Elite”, but those are so overused.
Maybe some random superlative like they would use in anime, “Wonderful” or “Pretty” or “Mega”, or “Super”. I don’t know.
Just finished writing another new feature for Rhythm Core Alpha! Wouldn’t you *LOVE* to know what it is?
I just finished coding the first of the new features in the next version of Rhythm Core Alpha
Nintendo of Europe has sent the following message:
“It is a pleasure for us to inform you that we will release Rhythm Core Alpha on Friday, January 21st.”
We can now break our silence on the new features for Europe!
- Recording of Solo and Block Screen Keyboard into Tracks.
- Recording of Block and Key changes into Pattern
- Powerful multi-waveform vibrato!
- Greatly enhanced pattern editing.
New videos will be up soon!
Finished another new feature for Europe ( and Australia! ) today! Fixed a bunch of bugs relating to the last new feature I added. Tomorrow, I update the manuals and send the new info off for translation.
We are preparing some extra features for the coming European release. The second part of the feature has completed coding. W00t!
I’ve been working hard to prepare things for the pending European release. I can’t talk about them yet, but we’ve got some big surprises in store, to be sure!