Posts Tagged ‘coding’

Rhythm Core Alpha European release is so close…

Monday, December 6th, 2010

Nintendo sent back a very small number of errors with a “Request for Feedback”. So, if I push, I can probably get it out right away. I’ve already fixed their errors, but worry that waiting another week for test will make sure my product is not in the DSi shop on Christmas.
Also, I have some approval for the “Export” feature, but not sure on the “Import”. Chances are pretty good neither will be in the European release, as that would push it back past Christmas. I sure wish I knew about that sooner.

Another new Feature for Europe is IN!

Sunday, September 19th, 2010

Finished another new feature for Europe ( and Australia! ) today! Fixed a bunch of bugs relating to the last new feature I added. Tomorrow, I update the manuals and send the new info off for translation.

New feature part 2 has been completed!

Saturday, September 11th, 2010

We are preparing some extra features for the coming European release. The second part of the feature has completed coding. W00t!

Dev System works, kinda…

Friday, September 10th, 2010

Ok, I got the dev system working on my other computer. Why it doesn’t work on my main machine anymore I do not know. Still, I’m back in business.

Finally figured out saving to a card… D’oh!

Wednesday, August 25th, 2010

I finally determined how code saving in the test version. Why didn’t I figure this out when it would have mattered? Well, at least I have a method of getting my screen recording data out now. This will help me to finally produce that killer demo I’ve desperately needed for the past several weeks… I hope! Also, will be useful if I eventually make a cartridge version…

Coding visualization for next demo video!

Wednesday, August 18th, 2010

I just wrote the demo mode that adds graphics to the screen for the stylus and buttons. This should allow me to make a gameplay video that really shows how it all works.

The hard thing about being a one man company and doing all the programming, art, business development, marketing, etc. yourself is sometimes remembering that you are still the programmer…